local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133004195
L1_1 = {}
L2_1 = {}
L2_1.config_id = 514
L2_1.monster_id = 20010301
L3_1 = {}
L3_1.x = 2494.369
L3_1.y = 212.154
L3_1.z = -430.221
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 515
L3_1.monster_id = 20010301
L4_1 = {}
L4_1.x = 2461.062
L4_1.y = 211.279
L4_1.z = -422.084
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 516
L4_1.monster_id = 20010301
L5_1 = {}
L5_1.x = 2481.723
L5_1.y = 212.854
L5_1.z = -424.078
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 517
L5_1.monster_id = 20010301
L6_1 = {}
L6_1.x = 2474.535
L6_1.y = 211.459
L6_1.z = -412.9
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 18
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 518
L6_1.monster_id = 20010401
L7_1 = {}
L7_1.x = 2467.081
L7_1.y = 211.314
L7_1.z = -430.772
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 18
L6_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L6_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 514
L5_1 = 515
L6_1 = 516
L7_1 = 517
L8_1 = 518
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
